Originally designed to collect aquatic specimens from areas too deep underwater for humans to travel, the Sinkbot fleet decided they liked the peace, quiet and isolation of the ocean floor much better than the noisy and politically turbulent streets of New Feron. Together with some of their robot teammates, the Sinkbots ditched their owners in the deeps of Daphne Cove, seceding from Zeruul's dictatorship. Theirs is a hard-won tranquility, achieved through years of planning and careful disguises, and so the Sinkbots are naturally hostile to any visitors who may betray them to their former masters.
|Bobble Welder||Construct||40||14||Yes||Barnacled Widget, Grungy Gadget|
|Lightning Eel||Beast||42||18||-||U-Bot Energy, Grungy Gadget|
|Sunk Bot||Construct||42||14||-||U-Bot Energy, Barnacled Widget|
|Larry, the Sunkbot (R)||Construct||60||10||Yes||U-Bot Energy|
Characters in this area are either Beast or Construct, which Shock type weapon will gain advantage of. For Seekers first entering this area, Lightning Lute or Sloth Claw Spear are their best Weapons. Armor of choice will be Utility Armor. For Support item, Gopher Dentures is the best against Beast characters, Robot Carapace or Bubble Breather is the best against Construct characters.
The following Side Quests are available in this location:
Chapter 6: A Fish Out of WaterEdit
Available after completing The Guardian of the Vine main quest.
Chapter 8: Building a New BarrierEdit
Available after completing The Spirit Wall main quest.